RD Eye Contact V1.0 - Your players finally look at each other

RD Eye Contact V1.0 - Your players finally look at each other RD Eye Contact V1.0 - Your players finally look at each other RD Eye Contact V1.0 - Your players finally look at each other RD Eye Contact V1.0 - Your players finally look at each other
  • RD Eye Contact V1.0 - Your players finally look at each other
  • RD Eye Contact V1.0 - Your players finally look at each other
  • RD Eye Contact V1.0 - Your players finally look at each other
  • RD Eye Contact V1.0 - Your players finally look at each other

This item is free.

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RD Eye Contact V1.0 (Free) is a FiveM resource that syncs head tracking between players, so heads actually turn and real eye contact happens, instead of everyone staring straight ahead like mannequins.

Look at a player and your head follows theirs. Look at the world and your head follows your camera. Everyone nearby sees it, smooth and natural.

Preview:

* Player A's POV (enable it with /eyecontact, walk, and watch Player B's head follow me): https://streamable.com/rnx61j

* Player B's POV (following Player A, and the head turns along with the camera): https://streamable.com/fpz957

What's included:

* Synced head tracking between all players (OneSync)

* Real eye contact: look at a player and your head follows their head

* Smooth, frame-rate independent movement with natural head limits

* Works on players inside vehicles: look at a car and the occupant is targeted

* Automatically disabled while dead, ragdolling, falling, swimming, in cutscenes or free aiming

* Players toggle it with /eyecontact or a keybind, and their choice is saved

* Server-side validation and rate limiting on every update

* Fully open config.lua: speed, range, head limits, blocked states, update rate

* ESX / QBCore / QBox / Standalone support, no dependencies

Code: the scripts are protected with Cfx.re Asset Escrow, and config.lua is fully open so you can tune everything without touching the code.

Free version vs paid: the paid version adds exports for other scripts (SetPaused, IsInEyeContact, SetEnabled, IsEnabled), the rd-eyecontact:mutual event, support and free updates.

How you'll receive it: automatic FiveM asset delivery to your linked server, no ticket required.

Full setup & config docs are included in the resource (docs.html), and also available at roxdevelopment.xyz.